The shooting still feels great, the variety of weapons also allowing for various approaches.
It's the standard mix of intense first-person shooting, explosions, and vehicles. If you've played any Far Cry since 3, you'll know what to expect. The Same Gameplay, But Still a Lot of Funįar Cry 6's gameplay hasn't seen quite the same amount of change, however. It's menacing in a way Far Cry 6's cutscenes rarely can be with the new perspective. Vaas' 'definition on insanity' speech is so memorable because he's staring you right in the eyes.
Vaas, and some of the other previous antagonists, were so affective because it felt like they were addressing you. Where the change of perspective doesn't help is in the interactions with Esposito's Antón Castillo. From overly serious leader of the resistance to quirky weapons expert with a pet crocodile, you meet Yaran locals of all kinds. The extended cast of characters, which is pretty large, is interesting too.